The Heritage Game meetings with stakeholders in Czechia

As part of the ongoing implementation of the Erasmus+ project HeritageGame, members of the project team carried out a series of stakeholder meetings in the Domažlice region and the Czech Forest area on 27 May 2026. The meetings focused on exploring practical opportunities for applying gamification in cultural heritage interpretation, sustainable tourism, and community engagement.
The programme included visits to three key regional institutions representing local government, nature conservation, and heritage interpretation. The meetings provided an opportunity to present the latest project outputs, discuss future cooperation, and gather valuable feedback from professionals working directly with cultural and natural heritage.
The first meeting took place with representatives of the Union of Municipalities of Domažlice. Discussions focused on the potential of digital tools and gamified applications to support sustainable tourism and increase public awareness of the region’s rich cultural and natural heritage. Participants explored how innovative interpretation methods could help showcase lesser-known heritage sites and strengthen connections between visitors and local communities.
The second meeting was hosted by the Nature Conservation Agency of the Czech Republic (AOPK) in Přimda. The exchange of experiences highlighted the growing importance of combining cultural and natural heritage within a single interpretive framework. The discussion generated several ideas for future cooperation and resulted in the initial preparation of a joint event planned for autumn 2026, bringing together experts from heritage, conservation, education, and regional development.
The final meeting was held at the Dům přírody Českého lesa, where project partners discussed concrete steps related to the practical deployment and future use of the HeritageGame application. Particular attention was given to visitor engagement, educational use, and the integration of gamification into existing heritage interpretation activities.
A key outcome of all three meetings was the strong interest shown by stakeholders in the use of gamification as a tool for communicating cultural heritage. Partners identified significant potential for applying project results not only in tourism but also in education, community development, and public participation initiatives.
The discussions also extended beyond the HeritageGame project itself. Participants explored opportunities for collaboration within the emerging international initiative MultiHeritage, which aims to further develop innovative approaches to heritage interpretation, international cooperation, and community-based heritage management.
The stakeholder meetings demonstrated the growing relevance of project outputs in real-world environments and confirmed the importance of cooperation between universities, local authorities, heritage organisations, and conservation institutions. Such partnerships play a crucial role in ensuring the long-term sustainability and practical impact of project results.
The HeritageGame team would like to thank all participating institutions for their hospitality, openness, and willingness to engage in constructive discussions. The meetings created a strong foundation for future joint activities and reinforced the shared commitment to preserving and promoting cultural and natural heritage through innovative and participatory approaches.
The stakeholder meetings contributed to the transfer of HeritageGame project outcomes to external organisations, supported the practical deployment of project tools, and strengthened regional and international cooperation networks for future heritage-related initiatives.